A cryptic souvenir for the
gods of immersive theatre
![](https://lovers.co/files/homepage/_largeImage/lovers-punchdrunk-001.jpg)
There is no experience on earth (or on other planets) as beautifully world-warping as a Punchdrunk show. It took a decade to cook up the long-awaited ‘Burnt City’, an epic experience that required a programme full of mystery, thunder and wonderful detail.
Lovers were invited to design the programme for Punchdrunk’s most ambitious production to-date: ‘The Burnt City’. Centred around the fall of Troy, the show’s stories move in cycles and layers rather than straightforward pathways, an approach we were encouraged to play with.
![](https://lovers.co/files/work/punchdrunk/_largeImage/lovers-punchdrunk-002.jpg)
Mapping The
Fall of Troy
Everyone who leaves a Punchdrunk show has questions. We wanted the programme to act as a kind of ‘compass’ to help people navigate the labyrinthine family tree of characters. Whilst some pathways lead to answers, others seem to deepen the rabbit hole even further.
![](https://lovers.co/files/work/punchdrunk/_largeImage/lovers-punchdrunk-003.jpg)
Braving The Maze
Sometimes inside the door there is another door. And inside there, another. If you get this right as a design principle, you can tempt people through the adventure without annoying them. It’s probably the most magical power that Punchdrunk hold over us as audiences.
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